In the last few months, with the help of concept art and Character Design mentoring, I developed two personal projects, one focused on creating a character/weapon and the other focused on developing a scene illustration.
The project in this post named "The Lich" was developed using references from the game Hades. In it, I first developed a weapon where I created a more realistic version, then a stylized version of it and finally a variation of it.
As for the character, I started working with silhouettes and several versions of it, as was the first project, many of the initial versions were erased, but I soon managed to arrive at a version that I liked, and from there I went to the process of choosing colors until reaching the final result, where I started to draw the same from other angles and poses.